The name Gí Gímb̪v Nêōw is derived from the Goblin language, as Gí Gímb̪v Nêōw was founded by Kuzkheh Scaibihn Ving, who was culturaly Goblin.
Climate
Gí Gímb̪v Nêōw has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a cool 17°C (62°F) and its average temperature during the winter being a cold 1°C (33°F). Gí Gímb̪v Nêōw receives an average of 240 cm/y (94 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Gí Gímb̪v Nêōw covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3494 m (11463 ft) above sea level.
Overview
Gí Gímb̪v Nêōw was founded durring the late 16th century in fall of the year 1469, by Kuzkheh Scaibihn Ving. The establishment of Gí Gímb̪v Nêōw was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Gí Gímb̪v Nêōw's construction back out of the project. Kuzkheh Scaibihn Ving pushed on reguardles, and Gí Gímb̪v Nêōw was finished, but starts off as a terible place to live.
Gí Gímb̪v Nêōw was built using the conventions of Goblin durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Gí Gímb̪v Nêōw is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Gí Gímb̪v Nêōw is buildings are speckled and packed arround spacious flagstone streets with seemingly no patern to them. It appears as if the town's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a town. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. The town's somewhat suffishent are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.
Looking around Gí Gímb̪v Nêōw you immediately realise that the locals are looking back at you. All of them. Everywhere you look somone is staring back at you analytically, looking over every inch of you, your gear, and your companions. As you get close to people, their hands move closer to their belt knife, or dagger. You may want to watch where you go and what you say...
Civic Infrastructure
Gí Gímb̪v Nêōw has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Gí Gímb̪v Nêōw.
Gí Gímb̪v Nêōw has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Gí Gímb̪v Nêōw has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Gí Gímb̪v Nêōw has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Gí Gímb̪v Nêōw's public wards, blessings, and other arcane systems.
Gí Gímb̪v Nêōw possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Gí Gímb̪v Nêōw has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Gí Gímb̪v Nêōw has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Gí Gímb̪v Nêōw's chapel was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..
In Gí Gímb̪v Nêōw leaves and flower petals never touch the ground.
The Lurker in Light near Gí Gímb̪v Nêōw are known to be quite timid.
Gí Gímb̪v Nêōw's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sex to channel Summoning energies of tier 3 via speaking in tongues.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 4
Milk Maids: 2
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 4879 m2
Cattle and Similar Creatures: 299
Poultry: 3597
Swine: 239
Sheep: 11
Goats: 2
Horses, Mounts, and Beasts of Burden: 119
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 3
Carpenters: 3
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Fabricworkers: 2
Farrier: 7
Glassworkers: 4
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 8
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 3
Chicken Butchers: 3
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 2
Potion Sellers: 2
Resellers: 4
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Woodsellers: 1
Service workers
Bakers: 5
Barbers: 6
Coachmen: 1
Cooks: 4
Doctors: 2
Gamekeepers: 1
Grooms: 1
Hairdressers: 3
Healers: 2
Housekeepers: 3
Housemaids: 5
House Stewards: 3
Inns: 1
Laundry maids: 2
Maidservants: 4
Nursery Maids: 2
Pastrycooks: 4
Restaurateur: 4
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 1
Militia Officers: 10
Monks, Monastic: 3
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 4
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 2
Storytellers: 5
Military Officers: 4
Cottage Industries
Brewers: 3
Comfort Services: 5
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 3
Potters: 1
Preserve Makers: 3
Quilters: 1
Seamsters: 5
Spinners: 3
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 4
Writers: 3
Produce Industries
Butter Churners: 4
Canners: 3
Cheesmakers: 4
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
357 of Gí Gímb̪v Nêōw's population work within a Foundational Occupation.
24 work in Agriculture
81 work as Craftsmen
27 work as Merchants
57 work as Service Workers
34 work as General Laborers
12 work as Skilled Laborers
53 work as Civil Servants
32 work in Cottage Industries
17 work as Artists
20 work in Produce Industries
759 of Gí Gímb̪v Nêōw's population do not work in a formal occupation, but do contribute to the local economy. 83 (7%) are noncontributers.
Points of Interest
Gí Gímb̪v Nêōw is uncommonly rich, not only for the gentry but for the common citizens as well. They may produce a valuable good, oversee precious resource extraction, have special economic favors from the ruler, or simply have inherited a vast body of infrastructure. Their neighbors likely view them with envy, and outside raiders and exploiters find them an ideal target.
POI
History
The the a crown of Wild Magic, an a crown imbued with potent amounts of Wild Magic energies was created in Gí Gímb̪v Nêōw by in time immemorial, reportedly some time during the early 2nd century.